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There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens.
I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file.
Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing
Timestamps:
------------ Biology ------------
0:00 Stage main (Biology) [NATURE_0.MID]
2:17 UFO warning [NATURE_1.MID]
3:44 Multiball [NATURE_2.MID]
4:43 Bonus missions [POSITIVE.MID]
--------- Metallurgy ----------
6:25 Stage main (Metallurgy) [ISEKI_0.MID]
8:55 Spider crab [ISEKI_1.MID]
10:17 Multiball/Shoot down the shafts [ISEKI_2.MID]
------------ Optics --------------
11:37 Stage main (Optics) [HIKARI_0.MID]
13:36 Non-stop area/Bumper village [HIKARI_1.MID]
15:05 Multiball/Loop the loop [HIKARI_2.MID]
---------- Evolution ------------
16:31 Stage main (Evolution) [BOSS_1.MID]
--------- Geometry ------------
18:14 Stage main (Geometry) [LOAD_RETRO_3.MID]
18:59 Chu chu multiball [LOAD_RETRO_4.MID]
19:29 Alien hill [LOAD_RETRO_5.MID]
20:08 Area 74 [LOAD_RETRO_6.MID]
20:51 Galaxy Tennis [LOAD_RETRO_7.MID]
--------- Incidentals ----------
21:46 Red mission [LOAD_0.MID]
21:50 Yellow mission [LOAD_1.MID]
21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID]
21:59 Geometry mission 1 [LOAD_RETRO_1.MID]
22:03 Geometry mission 2 [LOAD_RETRO_2.MID]
------- Miscellaneous --------
22:07 Zero gravity [SERIOUS.MID]
23:24 Geometry 2P [RETRO_0.MID]
24:43 Geometry 2P (unused ver.) [RETRO_1.MID]
25:44 Main menu [MENU_1.MID]
Published: April 23 2023
Filename: flipnic_ost_full.mp4
Category: Music
Flipnic
bgm
background music
Ultimate Pinball
NATURE_0
NATURE_1
NATURE_2
POSITIVE
ISEKI_0
ISEKI_1
ISEKI_2
HIKARI_0
HIKARI_1
HIKARI_2
BOSS_1
LOAD_RETRO_3
LOAD_RETRO_4
LOAD_RETRO_5
LOAD_RETRO_6
LOAD_RETRO_7
LOAD_0
LOAD_1
LOAD_RETRO_0
LOAD_RETRO_1
LOAD_RETRO_2
SERIOUS
RETRO_0
RETRO_1
MENU_1
Menu theme
Biology
Metallurgy
Theology
Evolution
Optics
Geometry
Staff credits
stage music
original soundtrack
OST
i wonder if it's possible to get the lane traversal sfx to play on the optics stage cause i managed to get it playing with corruptions
in other news i can't seem to figure out how to get into the game's memory with cheat engine lol<br /> the only things i can find is pcsx2's memory code itself
​​​@77x5ghost That seems to be an issue with the new nightly versions of PCSX2. I did this ripping process with PCSX2 1.6.0, which is an older version that still allows you to see in-game memory.<br /> Edit: it is still possible with new builds, you just need to do a full search instead of a normal search (PCSX2 Wiki page for this needs to be updated)<br /> Edit 2: the even newer nightly releases of PCSX2 have a better debugger, that can search for memory contents and do filter searches kind of like cheat engine, but within the PS2 memory itself (the old one didn't really allow you to do that which is why you needed Cheat Engine)