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@markusTegelane

You mean how I coded them or how to do them in-game? Doing these jumps in game is pretty easy, just press up, release and then quickly press either direction (left/right). If you mean coding, it's a bunch of hard to read spaghetti. But basically everything in Movement Batch is a 1D plane displayed as if it's 2D, so to create the illusion of a jump, the character must be moved either -width+1 or -width-1 until the jump limit at which point the character goes down every tick by +width-1 or +width+1.


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